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Yulixis · Independent Studio


A small studio in Texas. We make mobile apps and games for families. The first one is Chore Battles, a chore tracker that runs like a game.


Games with substance · Mechanics with meaning

In development · Ships 2026

Chore Battles.

A chore tracker that runs like a game. Kids 6 to 17. iOS and Android. Free to download.

Genre
Family productivity game
Audience
Ages 6 to 17
Platforms
iOS · Android
Status
Beta · mid 2026

App store badges go live at launch.

Chore Battles key art

Inside the game

Three reasons kids actually want to do their chores.

01

A creature that grows with every chore


Every chore your kid finishes feeds their in-game creature. The more they do, the stronger it gets. Hit certain goals and it transforms into a new form.

A creature that grows with every chore illustration
02

A weekly boss the whole family fights together


A new in-game challenger shows up every week. Every chore anyone in the family finishes counts as a hit against it. The family beats it as one team. No sibling-versus-sibling competition built in.

A weekly boss the whole family fights together illustration
03

A friendly family leaderboard


A weekly ranking inside your own family. Sick days, vacations, and busy weeks are protected, so one slow day doesn't undo a kid's progress. The board starts fresh every Monday.

A friendly family leaderboard illustration

Cross-platform

One codebase. Two app stores. Same family.

Chore Battles ships day-one on iOS and Android, built in Kotlin Multiplatform so both platforms get every feature at the same time.

Chore Battles shown on a phone and a tablet

Coming next

Three more in development.

Built in collaboration with our daughters.

Y · 02 2027

Y-02

Y · 03 2027+

Y-03

Y · 04 TBD

Y-04